Ronan Suess

Ronan Suess

Ronan is a Tech Artist who started as a Flash developer, evolving into a 3D artist whilst always supporting his creative work with insight into technologies, scripts and pipelines proving to be a very flexible addition to a team, adapting to any project.


Working in small teams where multiple hats is a must, Ronan has developed numerous efficient practices adapting technologies to the artistic vision of the project. From shader work to asset pipelines, tools, utilities and prototyping he identifies and can fill any gap between the technology and the team makeup.


Shipping several multi platform titles (Playstation, Xbox, Mobile, Switch and PC) he has experience and insight in debugging and optimizing shaders, assets and levels to fit the technical requirements of any platform.


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